Should full scene RT be deprioritised until RT solutions are faster …

I ve been reading about Mega Geometry and how RT works and I get the impression that in certain scenarios RT is pointless and may either be producing worse results and/or have more performance hit than necessary. I understand that RT reflections are necessary on huge surfaces, uneven surfaces…

https://forum.beyond3d.com/threads/should-full-scene-rt-be-deprioritised-until-rt-solutions-are-faster-spawn.63951/